Wahai Penggiat Design. Sebelum mendesain, coba pahami basic ini dulu. Design pattern itu penting. Ga cuma nge-design yg kece tapi harus punya maksud dan tujuan.
Design pattern itu menurut versi gw adalah solusi atas masalah yang dihadapi pengguna yang dikemas dalam bentuk visual atau pola visual yang memiliki context dan tujuan penggunaan.
Personal branding is people’s perception of us. Communicating, influencing, teaching, motivating others is not enough today. We need to work authentically and technically well.
Observing personal brands of several people in the digital product, product design, UI, UX, and other related things, personal brands sometimes become important and sometimes not really important and effective.
It‘s important when our brand is the same as the real impact that exists. But it becomes sucks if what we’ve done isn’t as good or worse than our personal brand.
Unfortunately, most personal brands are good because they are in a good company. Get a…
Being a design leader doesn’t mean that it’s the only thing in mind – UI, UX, and anything you can ever think of sums up my day. Under the supervision of an awesome Head of Design Monika Halim, I will share my secrets to scale the team.
You couldn’t build a skyscraper before building a solid foundation.
Understanding problem, strong empathy and ability to connect with my team are indeed the keys to improve their personal development. …
Being a design leader doesn’t mean that it’s the only thing in mind — UI, UX, and anything you can ever think of sums up my day. Under the supervision of an awesome Head of Design Monika Halim, I will share my secrets to scale the team.
You couldn’t build a skyscraper before building a solid foundation.
Understanding problem, strong empathy and ability to connect with my team are indeed the keys to improve their personal development. …
After we have one big idea from the ideation process, the next step is we will not work together to change the big idea into a wireframe on paper or digital wireframe only.
Even though we do this stage very quickly with limited time (1 hour). However, that doesn’t mean we can’t do our best and make it perfect.
Here we will make a big idea into a high-fidelity user interface with beautiful visual quality and then proceed with making interactive prototypes with interactions similar to the actual application.
I’m going to share my endless project & let me try to commit and create at least 1 avatar per week. Let’s get your own cool avatar and use it for FREE !!!
A design isn’t finished until somebody is using it.
— Brenda Laurel
This collection of avatars can be added to data sources in the data panel in sketchapp’s preferences so that we can insert or add images into our designs in an instant. Hopefully can be useful for designers when designing the user interface.
Custom-data is a feature provided by Sketchapp to customize data such as images…
Cuuveed is a tool that helps people to build their creative CV online. A lot of templates we can use. Select the template we want, change the color, design and then we can print or share our CV. This tool is totally free.
Cuuveed.com as a cv builder platform wants to make a better experience for users when they fill & complete their data.
Berbagi cerita tentang GO-JEK Design Language System (asphalt.gojek.io) dari perspective Product Designer. Dari yang tadinya skeptis, menjadi seorang penikmat dan pecandu Design System. Dan bagaimana saya bekerja dan menerapkannya dalam serangkaian proses desain.
“Design Systems is about how to approach your design process more systematically, and ensure your design system helps to achieve the purpose of your product and fits with the culture of your team.
— Alla Kholmatova. “Design Systems.”
Saya coba menarik beberapa definisi dari pengalaman saya.
Design System itu menurut saya adalah sebuah cara yang sistematis dan kolaboratif yang dapat mempercepat dan mempermudah proses design dan development…
Benefits-oriented onboarding adalah teknik onboarding yang menunjukkan/menawarkan manfaat dari produk atau aplikasi sesuai dengan kebutuhan pengguna dengan tujuan memotivasi pengguna untuk menggunakan produk/aplikasi kita.
Pattern design yang digunakan pada teknik ini adalah Walkthroughs.
Mendesain user interface suatu aplikasi dengan mengacu kepada flow yang jelas akan sangat membantu kita sebagai desainer agar lebih fokus dan mengerti tugas apa yang harus diselesaikan oleh pengguna berikut dengan konteks nya, informasi apa yang kita ingin pengguna lihat, aksi apa yang bisa dan perlu dilakukan oleh pengguna, serta seperti apa alurnya.
Setelah kita melewati proses ideation dan mendapatkan ide besar, kita akan membuat ide besar tersebut menjadi sebuah flow yang linear, tersusun rapih, holistic, dan juga mudah dipahami dengan pendekatan yang narrative yang disebut “Storyboard”.
Storyboard ini akan terdiri dari momen-momen penting disetiap kolom panel-panelnya dan juga terdiri…
Come up with a game plan before creating something